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  1. Dear all, We can soon see Michelin sport 4. http://tyresearch.telegraph.co.uk/r-new-tyres-advice/the-michelin-pilot-sport-4-on-show-at-frankfurt-27847 The Michelin Pilot Sport 4 on show at Frankfurt New tyres Tyre manufacturer Michelin is showcasing its new sports tyre, the Pilot Sport 4, at the 2015 Frankfurt Motor Show. A much anticipated tyre that is up against some keen competition. Michelin’s long-awaited new summer sports tyre, the Pilot Sport 4, is finally on show at the Frankfurt Motor Show. - Copyright © : Michelin On the same topic Michelin launches it new sports tyre, the Michelin Pilot Sport 3 Continental SportContact 6: Rezulteo’s test Firestone Multiseason, an all season tyre for city cars Competition in the sport’s tyre segment is rife, while Continental has just launched the SportContact 6, Michelin is currently presenting the latest addition to its Pilot Sport range at the Frankfurt Motor Show. The Pilot Sport range has earned a solid reputation, especially for its most versatile version which until now was the Pilot Sport 3, a tyre available on the market since 2010. To ensure continuity, the PS4 goes even further than its predecessor offering significant progress in several areas, mainly thanks to Michelin’s experience in racing. Driving pleasure Logically, the Pilot Sport 4 places the emphasis on driving sensations and pure efficiency. For this, its structure features a reinforced belt to keep any tyre deformation to a minimum and, as a result, improves driving precision, dynamic response and of course, the level of pure grip. Copyright © : Michelin Geared towards safety The PS4 is a tyre designed to equip passenger cars. As such, it must deliver an excellent level of safety in all weather conditions. Its new tread compound has been developed with this in mind, just like its wide grooves providing efficient water evacuation. However, the brief presentation did not provide any further information about this new Michelin tyre. We hope to compare it with other reference tyres in the high performance segment in the near future to truly evaluate its potential. Let’s hope it achieves its efficiency. Availability The Pilot Sport 4 will be available on the market in January 2016, and initially, only in 17- and 18-inch sizes. New sizes will be available later, and in particular, 19-inch sizes. Copyright © : Michelin
  2. I'll start my list, Monster Hunter: World Dissidia Final Fantasy NT Spider-Man KINGDOM HEARTS III (Hopefully) Pokemon for Switch (Hopefully) God of War Red Dead Redemption 2 Dark Souls Remastered for Switch A very very good year for avid gamers. Any other games to look forward to?
  3. Videogames, as everyone knows, are for losers—literally. In defiance of our participation-trophy culture, videogames demand that their players fail, repeatedly. Not many games can make you cry, but scores of them can make you feel frustrated, angry and impotent. The word that we gamers use for this cocktail of sensations is “fun.” Today’s most challenging games are dubbed “masocore,” a combination of “masochist” and “hard-core.” Masocore games are nearly devoid of instructions, kill new players within seconds, and require repeated trial and error to succeed. But it’s not all pointless vexation. These games reinforce a character-building truism: “If at first you don’t succeed, try, try again.” And they also inculcate some practical virtues. All of that losing, it turns out, teaches you how to win, and not just in videogames. Few games illustrate this as starkly as “Dark Souls,” developed by the Japanese studio FromSoftware and published by Bandai Namco. The third entry in the series was released last month. Bandai Namco says that three million copies of “Dark Souls III” have been shipped to retailers world-wide. The series has sold 13 million copies since the release of the first “Dark Souls” in 2011. “Dark Souls III” begins with the player alone in a nearly silent cemetery. There is no music and no dialogue, just a watery path to follow through an almost colorless landscape of browns, grays and blacks. Glowing markers on the ground explain how to attack the skeletons and other undead creatures that lurk ahead. Bloodstains show where players who came before you have died. Like them, you won’t survive. A new book on “Dark Souls” is entitled, aptly, “You Died.” A writer for Wired reported dying 437 times over the 74 hours it took him to complete “Dark Souls III.” I died seven times in the first 45 minutes. The game isn’t merely hard; it’s punishing. If you fail, you can be forced to retrace your steps and again defeat previously vanquished foes. Players who don’t get back to the spot of their demise lose their accumulated progress. Yet the interaction among player, controller and screen is so well tuned that death almost always feels like the player’s fault, not the game’s. To defeat these games, players collaborate online and in person, sharing advice over the Internet much the same way schoolchildren of my generation did on the playground to master “Super Mario Bros.” In “You Died,” a former psychological-operations specialist in the U.S. Army—who has now spent, he says, 1,400 hours playing “Dark Souls”—compares the “persistence and resilience” taught by the game to the virtues that he learned during his military career. “The game demands that you fully commit, have the guts to continue on and the patience to learn from your mistakes,” he says. Another player compares the game to confronting a field of land mines, finding a manual to disarm them, then learning that the manual is in Swahili. “But ‘Dark Souls’ also gives you a Swahili dictionary,” she says, continuing the metaphor. “It expects you to listen and to learn and to improve.” The data bear out these observations. More than a decade ago, John C. Beck and Mitchell Wade, who now work at the consulting firm Accenture, surveyed 2,500 business professionals and concluded that people who played videogames as teenagers were better at business than people who didn’t. Their 2004 book “Got Game: How the Gamer Generation Is Reshaping Business Forever” found that videogame players were more likely to consider themselves experts, to want more pay for better performance and to see persistence as the secret to success. Of course, games can be fun without being edifying. In “The Art of Failure,” the Danish game theorist Jesper Juul compares videogame players who seek out defeat (by playing games that they know they will lose) to moviegoers and readers drawn to works that evoke unpleasant feelings like sadness, fear and disgust. Playing “Dark Souls,” like watching “Old Yeller,” “Psycho” or “Alien,” can be time well wasted even if it brings no practical benefits. Even those who don’t have the dexterity (or time) to master masocore games can draw a lesson from their inadequacy: that, in the real world, sometimes it’s just time to quit. I know enough about the compulsive qualities of some videogames not to let our preschool-age daughters play much of anything. But when they get a little older, I will happily let them play “Dark Souls” or another well-crafted game. They teach patience, doggedness and the rewards that come from hard work.
  4. fellow bros, anyone has any place in mind for the repair of PS4 after the warranty is over? Thanks in advance!
  5. The SE3 dlc's have been available since end of last year, but it does not show up when i start up the game not does it appear in the playstation store. The advance weapons pack appear in the shooting range with a statement that it can be purchased online, but also does not appear for purchase anywhere. Any help?
  6. http://www.youtube.com/watch?v=pJqsLKS23YMDriveclub, a racing title for the Playstation 4, was first revealed last year with a fair amount of promise. Journalists cited the game's competent physics, good looks and social features, during a short demos at the Electronics Entertainment Expo. Set for a position in the launch roster for the latest generation of Sony's gaming console, fans were disappointed when the game was unexpectedly delayed. Now, we finally have a new launch date for the title – October 7, 2014. Yes, that's nearly a year after the Playstation 4 hit stores, but at this point, we're just happy to hear the game is arriving at all. While racing gamers still have a few months to wait before they can sample the new title for themselves, Evolution Studios, the folks behind DriveClub, have released a new trailer made exclusively of in-game footage.
  7. http://www.youtube.com/watch?v=AFLTg49eGt0Need for Speed Rivals, the latest driving game in the long-running Need for Speed series, showcasing a huge range of high-performance vehicles in a classic cops-versus-robbers road race format, have just added the 2015 Ford Mustang, which was recently unveiled in a global event, with a small update over the weekend. It's a minor addition: apparently the car feels largely similar in-game to the existing 2014 Mustang GT and GT500, but the styling is distinctly different. As a free download, the update is a good dose of advertising for Ford's new coupe, which will come to Australia in the not-too-distant future with a choice of 5.0L V8 or fuel-efficient 2.3L EcoBoost turbo-charged four-cylinder. The 2015 Mustang is a significant evolution of the storied "pony car", finally adding independent rear suspension to a platform that until now used an antiquated solid axle setup. ''Rivals'' is the 20th entry in EA's long-running ''Need for Speed'' series. ''Rivals'' revs up the franchise by borrowing some of the best traits from past EA racing games, all while forging its own route with graphics that illustrate what's possible with new fully loaded gaming hardware.
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