Jump to content

MCF D3 guild 2 - finally evil is back


Rainbowbiatch
 Share

Recommended Posts

Would be nice if Blizzard had a special event after each maintenance

Β 

For example all Inferno monsters do 10% damage for 24 hrs, all gold or magic drop + 100% for 24 hrs.

Β 

Sure got many people log in to play .....

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

..... And kena Error 37

Β 

LOL for truth hahaha!!

Β 

Arghhhh ... I'm itching to kill monstersssssssss [rifle]

Β 

↑ Advertisement
Link to post
Share on other sites

Would be nice if Blizzard had a special event after each maintenance

Β 

For example all Inferno monsters do 10% damage for 24 hrs, all gold or magic drop + 100% for 24 hrs.

Β 

Sure got many people log in to play .....

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

Β 

..... And kena Error 37

Β 

lol, many people will only play after maintenance.

Link to post
Share on other sites

(edited)

In other news, PvP will most likely be 4v4 in an arena which sounds very boring.

Β 

If I had my way, the arena would be a medium to large sized dungeon where 4 players enter naked from different corners of the map to prevent over-geared people from dominating.

Β 

They then have to arm themselves quickly by killing monsters for white items.

Β 

Winner gets to open a resplendant chest with 1 confirmed rare.

Β 

They can also add some special shrines to make the game more interesting. For eg, a shrine that reveals your opponent's location for 5 seconds, or a shrine that sexplodes when your opponent walks past.

Β 

Terrain comes into play so people on low ground cannot see whats on top of a cliff and so on.

Β 

Then for more sexcitment:

Β 

1st place =5000g

2nd place =2500g

3rd place = -2500g

4th place = -5000g

Edited by Ahtong
Link to post
Share on other sites

In other news, PvP will most likely be 4v4 in an arena which sounds very boring.

Β 

If I had my way, the arena would be a medium to large sized dungeon where 4 players enter naked from different corners of the map to prevent over-geared people from dominating.

Β 

They then have to arm themselves quickly by killing monsters for white items.

Β 

Winner gets to open a resplendant chest with 1 confirmed rare.

Β 

They can also add some special shrines to make the game more interesting. For eg, a shrine that reveals your opponent's location for 5 seconds, or a shrine that sexplodes when your opponent walks past.

Β 

Terrain comes into play so people on low ground cannot see whats on top of a cliff and so on.

Β 

Β 

i think with my underpowered wizard, it might be a game of hide and seek. [laugh]

Β 

a camper right from the FPS playbook. :ph34r:

Link to post
Share on other sites

i think with my underpowered wizard, it might be a game of hide and seek. [laugh]

Β 

a camper right from the FPS playbook. :ph34r:

Β 

That's why I suggest all players enter naked. Test who got skills rather than who have gear

Link to post
Share on other sites

Turbocharged

That fat b------d Ghom is not a brick wall but a lard wall.

Β 

A big fat smelly lard wall [dead] [dead] [dead]

this one to me is the easiest of all the sub bosses leh. did he gain new ability in inferno?? [confused]

Link to post
Share on other sites

His smelly gas is very powerful in Inferno.

Β 

It seems there is a cheesy way to beat ..... gonna try when I am free

Link to post
Share on other sites

Killed Ghom with thise extremely cheesy method

Β 

Β 

If reflect damage is considered a hit as well... this should work with Monk's mantra too.

Β 

Mantra of Retribution

Β 

Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.

Β 

For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

Β 

This is a Mantra. You can only have one Mantra active at a time.

Β 

Collateral Damage (database) 59

Β 

An attacker that is damaged by Mantra of Retribution has a 30% chance to suffer a feedback blast, dealing 45% weapon damage as Holy to itself and nearby enemies.

Link to post
Share on other sites

Turbocharged

If reflect damage is considered a hit as well... this should work with Monk's mantra too.

Β 

Mantra of Retribution

Β 

Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.

Β 

For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.

Β 

This is a Mantra. You can only have one Mantra active at a time.

Β 

Collateral Damage (database) 59

Β 

An attacker that is damaged by Mantra of Retribution has a 30% chance to suffer a feedback blast, dealing 45% weapon damage as Holy to itself and nearby enemies.

its consider a hit.

Β 

thats how my brother build a unbeatable barb.

Link to post
Share on other sites

I am guessing this reflect damage - LOH combo works for those poison/ molten/ desecrators too.

Β 

Hope it doesn't get nerfed. [sweatdrop]

Link to post
Share on other sites

I am guessing this reflect damage - LOH combo works for those poison/ molten/ desecrators too.

Β 

Hope it doesn't get nerfed. [sweatdrop]

Β 

I got 1.2k LOH and died testing on desecrators. The mantra dont work!

Link to post
Share on other sites

Supercharged

Mushroom for eating, eat liao. Character will grow.

Β 

Anyway Monday should have a major maintenance, correct me if I'm wrong

Link to post
Share on other sites

Turbocharged

I got 1.2k LOH and died testing on desecrators. The mantra dont work!

mantra only works on melee or range ( rune ) not magical

↑ Advertisement
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...