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  1. In case you missed the previous three parts, here's the links for Part One, Part Two, Part Three, and Part Four. Welcome to Part Five of this ongoing series of every Far Cry main game in chronological order. As previously mentioned, having dedicated 21 years and thousands upon thousands of hours to this series, I have decided to write a review of my experience with each game. Bear in mind this is coming from a PC gamer. This post will focus on the fifth game in the series without revealing too much spoilers. The hilly, mountainous region of Hope County, Montana makes for great exploring, especially since the Guns For Hire are now a lot more competent, useful, and specialised than the ones from Far Cry 4 Far Cry 5 (2018) Some might consider this game Ubisoft’s pièce de résistance of the Far Cry series, and in truth, they’re not far off. While it’s impossible for me to pick the best Far Cry game, Far Cry 5 offers up many qualities that endears it to many new and existing Far Cry lovers alike. Set in Hope County, a fictional region of the American state of Montana, players assume the role of the Deputy, a new addition to the county’s rather small police force. After an arrest attempt on Joseph Seed, the game’s main antagonist, goes pear-shaped, the Deputy must team up with the resistance and rescue his crew, now prisoners of each of Seed’s three lieutenants: John, Faith, and Jacob. All three control their individual region and specialise in different forms of combat. Being able to use guns like the M60 LMG was a highlight for this gamer because it originated from the Vietnam War-era There is no set path for players to follow, although the game will offer recommendations on which region to target first. New players are strongly advised to follow suit, while those returning for their third playthrough and above should be experienced enough to source out their preferred path. What this game offers best is that there is no correct path to take, with all roads leading to the same final confrontation. I have played this game more than 10 times over, and each time I’ve experimented with different loadouts (stealth only, sniper only, avoiding heavy weapons and moving light, etc) and had equal amounts of fun. I personally found the concept of a niche brand of “civil war” pretty invigorating, as most of the resistance fighters are simply civilians protecting their land and livelihood. As the cultists respond with violence, so do the civilians. This game also brings back a more advanced version of the buddy system, termed as “Guns for Hire”. An NPC will now follow players and attack the enemies alongside them. This makes for more ways to set up ambush points: For example, players could position an NPC equipped with a rocket launcher further down the road and command them to attack the lead vehicle in an enemy convoy, while simultaneously laying down fire from another ambush point in a pincer movement. Boomer is undoubtedly a fan favourite NPC. This cute doggie will attack enemies on command, mark them out in combat, or be readily available for scritches NPC allies aren’t just limited to humans, either. One of the game’s most beloved characters is a dog named Boomer, one of three Fangs for Hire. Players will be able to interact with Boomer and pat/play with it, as well as any other dogs they come across in the region. If this doesn’t strongly compel you to give Far Cry 5 a shot, I honestly don’t know what will. Players can also now fly propeller planes, some of which come equipped with bombs and machine guns. These are seemingly modelled off the British Hawker Hurricane and Spitfire models. It does take some practice to master flying, but once players get the hang of it, laying waste to enemy cultists in a World War Two era plane seems pretty damn fun, until they return the fire with automatic weapons instead of bolt action rifles. Having a gaming setup that can run Far Cry 5 at full pelt is a must if you want to experience the full graphical beauty that awaits All in all, Far Cry 5 offers up a magnificent blend of story-telling and immersive landscape, with fast travel a lot more convenient. However, a common theme remains: Animals still want to kill you. In Part Six, I will focus on the sixth installment of the Far Cry series. ~ Fremont (Pictures from Wallpapers.com, SteamDB, Techgoondu, The ScribblingGeek, Flickr)
  2. In case you missed the previous three parts, here's the links for Part One, Part Two, and Part Three. Welcome to Part Four of this ongoing series of every Far Cry main game in chronological order. As previously mentioned, having dedicated 21 years and thousands upon thousands of hours to this series, I have decided to write a review of my experience with each game. Bear in mind this is coming from a PC gamer. This post will focus on the fourth game in the series without revealing too much spoilers. In addition, at the time of this post, I've been replaying Far Cry 4, so all of the images in this post are my personal in-game screenshots. The Kyrati landscape is hilly and mountainous, so expect a lot of grappling and traversing on foot, unless you want to accidentally drive off a cliff. The Buzzer copter may be your best friend, but its unarmoured, leaves you horribly exposed to small arms gunfire, and if you land it on an incline, the still-rotating blades may just kill you Far Cry 4 (2014) In the span of two years, we were blessed with two of the most iconic villains of the Far Cry franchise: Far Cry 3’s Vaas Montenegro and Far Cry 4’s Pagan Min. A bloodthirsty dictator of the war-torn country of Kyrat, Min and the main character have a shared history that will soon be unravelled as players progress. Set in the fictional mountainous and Himalayan country of Kyrat, players will assume the character of Ajay Ghale, a Kyrati by birth whose mother fled with him to the U.S.A. Back to fulfil his mother’s final wish of spreading her ashes in Lakshmana, Ghale gets caught up in the still-ongoing civil war between the Golden Path resistance group and Pagan Min’s army. Trying to find a way up the mountain? Look for a coil of orange rope on the floor or grappling points in the cliff As with Far Cry 3, the game focuses on introducing players to the harsh yet captivating Kyrati landscape. New features include grappling, which is an important part of players’ exploration, as well as a buzzer, which is a one-man operated unarmed helicopter that allows the player to scale heights with ease. Another new feature now allows players to shoot with their sidearm whilst driving, meaning that drive-bys are now a thing. Fun fact: The M79 single-shot grenade launcher counts as a sidearm, so your “unarmed” buzzer is now a grenade-firing, one-man killing machine. You can only carry a maximum of 10 RPG rockets, but you can carry 50 grenade launcher rounds. Easiest decision I ever made. Who doesn't love blowing stuff up? But don’t be fooled by the beautiful landscape; Kyrat is full of wild animals that would love nothing more than to rip your throats out or stomp players into the ground. Early on my first gameplay experience, I discovered a rhino grazing and promptly discovered that three magazines of 7.62mm rounds from my AK47 did nothing more than piss it off. Only explosives and incendiaries finally stopped the four-legged beast. And after all that? The rhino skin that I needed to craft my upgrades was damaged (also a new feature in Far Cry 4). I soon found that using explosives would damage the skin, using bullets would give me one, and using bows would double my gain. Getting into vehicles does nothing to ward them off, too. Far Cry 4's rhinos are only too happy to ram head-first into cars. If you hear the tiger before you see it, better keep your head on a swivel or it'll end up in the tiger's mouth. The 87 signature weapon can be unlocked very early on (basically a sawn-off Winchester Model 1887) that not only proves to be a great deterrence to the bloodthirsty wildlife, it also takes up the mandatory sidearm slot. And as with shotguns, just point it in the general direction and the buckshot will do the rest In addition, at every turn, I had eagles soaring down from the sky and taking a hefty bite out of my health, wolf and dhole packs chasing after me as if I owed them money, and clouded leopards stealthily stalking me through the grass and launching surprise attacks. Having recently replayed this game, I can safely say that the Kyrati wildlife is genuinely out to kill you. Also, bengal tigers must have great eyesight, because even from a "safe" distance, the four-legged apex predator will turn to face me, let out a roar, and charge without hesitation. It is recommended to equip a shotgun in one of your weapon slots to fare a better chance of surviving these encounters, otherwise you might get maimed whilst en route to your objective. If you hear the screech of an eagle and/or see the eagle doing this stance, that is its attacking run. Two options: Aim down sights and blast away (better be accurate) or look for nearby cover (trees will suffice). Take it from an experienced Kyrati explorer, audio cues are a huge help in this game. Normally, players are able to hear the animals first Another new feature now allows players to ride friendly elephants that love nothing more than to flip over enemy vehicles and crush the hapless Royal Army enemy soldiers. Two Far Cry 3 fan-favourites also make a return; players will first meet Hurk early on after liberating the area around the village of Banapur, while Willis Huntley appears later on and takes on more of a “hunt with a capital C” role in this game. Far Cry 4 also makes a lot of references to Asian lore, taking inspiration from Buddhist, Hindu, and Tibetan mythology. These include mentions of the Rakshasa, the mystical realm of Shangri-La based on the Buddhist concept of Nirvana, and collectibles such as thangkas, which are Tibetan Buddhist paintings. I personally enjoyed the fresh concept that the developers decided to go with, showing that each Far Cry release is very much “its own game”. Finding the thangkas scattered around Kyrat allows the player to step into the shoes of Kalinag, a Kyrati warrior who ventured in search of the mythical land of Shangri-La. This is based off Kyrati folklore, of a story passed down from generations. As the player progresses, references will also be made to other mythical beings such as Yalung and Banashur The developers also included quite a number of references to previous Far Cry games that can be found whilst scavenging around, such as the Conflict Diamond loot item's description mentioning that it is a blood diamond from Bowa-Seko (Far Cry 2), the Gamebook loot item's description mentioning Jack Carver and Doctor Krieger (Far Cry), and the Knock-Off GPS loot item's description mentioning that it comes preloaded with a map of Rook Island (Far Cry 3). In essence, I'd strongly recommend paying attention to details and conversations in game, reading very note you come across, and exploring every inch of Kyrat so that you can unearth all these hidden gems. One well-placed mine later.. Most online reviews might refer to Far Cry 4 as a “Far Cry 3.5”, and they’re dead wrong. While Far Cry 3 somewhat petered off towards the end, Far Cry 4’s storyline and plot had me gripped and entranced till the very end. While I do acknowledge Far Cry 3’s trailblazing efforts and the fact it was a revolutionary gameplay experience for its era, Far Cry 4 also deserves its plaudits for telling its story brilliantly, with players urged to explore and find little bits of lore, thus being able to slowly piece together the mystery that is Kyrat and what Ajay Ghale’s return signifies. Well, that's the end of this writeup. I have quite a number of in-game screenshots and it would be a shame not to share most of them, so I've included them below. In Part Five, I will focus on the fifth installment of the Far Cry series. ~ Fremont (Images from Fremont Seow) ADDITIONAL SCREENSHOTS Boom boom boom boom, I want you in my room~ Ah, the return of the crocodile from Far Cry 3, although less frequent because there's not as much waterways in Kyrat as there was in the jungles of Rook Island. I'm not falling for you this time Some missions require you to venture to the Himalayas in search of ancient relics The wingsuit and parachute combo are back, baby! Although, with the amount of trees and gradual inclines, make sure you don't smash face-first into one. Sure, its fun weaving through the forest at mach speed, but all it takes is that one branch that clips your wings, and you'll be sent back to your last save point with your tail between your legs For the love of all that is holy, do not jump into bodies of water willy-nilly. I know that the ocean around Rook Island in Far Cry 3 is clear and easier to spot predators, but the murky river water in Far Cry 4 will have you in the jaws of a Demon Fish in a hot minute, especially if you parachute into the middle of a lake. Now that was a terrifying experience Mine! Mine! Mine! Mine! Literally though If you spot predators in close proximity or in your path, the element of surprise also works in your favour here. Facing against four nimble and agile wolves will see your health go down quicker than the front man of a Japanese banzai charge on Guadacanal Ah, the return of the Singapore-made Ultimax 100. Drum magazine LMGs are always welcome Similar to the Letters of the Lost in Far Cry 3, the letters in this game are correspondence between a British military lieutenant stationed in Kyrat to oversee the Gurkhas in the 1800s and his pregnant wife. Again, this is what makes Far Cry games so interesting: The little bits of lore and side stories interspersed throughout the main story. Exploration is highly encouraged
  3. I first came across the inaugural Far Cry game in the now-popular series back in 2004, the year of its launch. I was eight and wandering around the “Toys & Games” section in a department store (I believe it was Takashimaya) and the cover caught my eye. I’ve always been drawn towards First-Person Shooter (FPS) games, and I thought I’d give it a try. Thus, I got my parents to buy it for me, and the second we got home, I loaded it up. Back in the day, CDs were still very much the norm, and the bulky disc casing held four. For the younger readers, this was how old-school gamers installed our new fixations: We inserted the first disc (they were labelled in numerical order), started the installation process, and waited for the prompt to insert the next disc (if the file size of the game was too large for a single disc) to continue. And if we wanted to play another game, we had to swap out the CDs. Ah, the nostalgia tax is real. Can you believe this game came out in 2004? Definite trailblazer But back to the topic at hand: As a self-confessed Far Cry aficionado with 21 years and thousands upon thousands of hours dedicated to all seven main games in the series so far, let me give you my thoughts and experiences with the gameplay mechanics, in the hopes that if you’re a gamer and you haven’t already tried Far Cry, you really should. Oh and by the way, I am primarily a PC gamer, and as such, I will not be including the three console-exclusive Far Cry games of the mid-2000s as I’ve never tried them (although I’ve seen the gameplay via YouTube videos). I’m also a “filthy casual”, so I will only be ranking the single-player experience; although this is the main reason people are drawn to it, and what the Far Cry series does best anyway. On the Research level, you get your first glimpse of the trigen, a science experience gone wrong that gave me many nightmares as a kid Far Cry (2004) Set on islands scattered in the Micronesian subregion in the Pacific, players will assume the character of Jack Carver, a former Green Beret turned boat captain, as he fights off mercenaries and hoards of various mutated monkeys called trigens (a creation of the game’s villain: Dr Krieger) in a bid to rescue his client, Valerie Constantine, who was taken by the villains and is later revealed to be a CIA agent. Players are restricted by a boundary; stray too far out of the map and the game will send invincible mercenaries to kill you off (believe me, I’ve tried). The game also incorporates weapons such as the Pancor Jackhammer shotgun and the M202A1 FLASH rocket launcher that never made it to mass production and were mostly relegated to prototypes. Although the gameplay is largely linear, discerning players will soon find that it is possible to bypass groups of enemies entirely and finish certain levels without firing a single shot. Fair warning, it does take a lot of patience, and this game is not built for stealth, but by golly does it feel good to pull it off. Man's best friend against trigens in close quarter combat is undoubtedly the Pancor Jackhammer shotgun As far as mechanics go, I’d say it does the job. Point, shoot, reload. Gameplay is pretty much linear, with checkpoints and different levels, although players can still go off exploring all that the map has to offer. Aesthetically, it still looks amazing, even today. And bear in mind this is a game that came out in 2004. In my opinion, this game has everything a casual FPS player looking for a challenge wants, plus a host of weapons that players can utilise to customise their loadout. A true cult classic and a must-try for FPS gamers. FAIR WARNING: If you’re planning to try it out on Steam, download this patch and follow the instructions to install it into the game folders before playing, unless you like being shot through thin walls. It’s a long story, but it seems Steam integrated the wrong version of the game. Some levels feature a night mode and invariably far more trigen enemies, which kept my heart rate at an all-time high Fun fact: This game was the brainchild of German video game developer Crytek, before Ubisoft took over for all subsequent Far Cry games. In Part Two, I will focus on the second game of the series. ~ Fremont (Images by PCGamer, Hexus, Reddit, and Xfire)
  4. In case you missed the previous two parts, here's the link for Part One and the link for Part Two. Welcome to Part Three of this ongoing series of every Far Cry main game in chronological order. As previously mentioned, having dedicated 21 years and thousands upon thousands of hours to this series, I have decided to write a review of my experience with each game. Bear in mind this is coming from a PC gamer. This post will focus on the third game in the series without revealing too much spoilers. Far Cry 3 stands as a testament of time and has gained a massive cult following since its release Far Cry 3 (2012) Like the previous iteration, we had to wait another four years for a new Far Cry game, but boy did this one hit the sweet spot. You’ll generally hear raving reviews about this game, and most of it boils down to its charismatic yet wayward villain, Vaas Montenegro, and his classic line: “Did I ever tell you the definition of insanity?” Far Cry 3 brought about many features that the previous games did not and set the tone for the series: Crafting via hunting animals, fast travel, and scavenging for loot and collectibles to sell for cash, which can be used to upgrade the player’s arsenal. It did away with the harsh climate of Far Cry 2, presumably because gamers with the attention spans of goldfishes constantly moaned about the malaria effect and gun jams. This game also introduced a host of recurring characters that would return time and time again, such as Hurk and Willis Huntley. Various hunting missions to craft upgrades such as being able to carry more ammunition will be unlocked as the game progresses. Pro tip: Absolutely do not approach cassowaries IN-GAME OR IN REAL LIFE. Keep your distance and if they get alerted to your presence, make sure your weapon is loaded. In real life, if a cassowary starts showing signs of aggression and if you do not have adequate cover, start repenting for your sins Oh, and Far Cry 3 also introduces the wingsuit, which also becomes a staple of the Far Cry franchise. Want to get off this tall mountain in seconds? Players simply take a leap of faith, spread their “wings”, and soar with increasing speed towards the ground until the will to live overcomes their bravado, they hit the “C” key, and the parachute deploys. Set in the fictional tropical archipelago of Rook Islands, players assume the role of Jason Brody, an unassuming American tourist who is forced to join forces with the friendly Rakyat tribe and rescue his friends and girlfriend from the clutches of Vaas and his band of pirates. Animals can now attack the player, posing a whole different threat entirely. Remnants of the Imperial Japanese Army are littered throughout the islands, such as bunkers, gun emplacements, and the skeletal remains of soldiers. Remnants of Japan's World War Two exploits are littered throughout the island, from rusting shore battery emplacements to skeletal remains of imperial troops who never made it home Unlike the first two games in the series, Stealth is very much encouraged. Players can perform all sorts of takedown kills, and with materiels such as mines and C4, many players have found ways to liberate outposts with much panache. I have spent countless hours customising my loadouts for ultimate stealth or just full-on Rambo mode. Choices do come into play here, but as far as I can remember, ultimately, they do not have much of an effect on progress. My take is that Ubisoft shifted from decisions that affect the storyline (although there still are some major ones) to ones that the player can choose to take on to make their gameplay easier. Hunting and crafting the right animals and plants will increase ammo capacity and provide health supplements, searching for collectibles can provide players with cash that they can use to procure better weapons, and finding lost relics will offer experience points that allow players to unlock better perks and abilities. Far Cry 3 kinda gives off Tomb Raider (2013) vibes, in the sense that you're fighting a crazy cult, exploring relics from as far back as a few hundred years, discovering World War Two and modern naval wrecks, and hoping the wildlife won't kill you In essence, players really shouldn't rush this experience and instead, simply sit back and enjoy the ride. Personally, my favourite side quest is the Letters of the Lost, where players can find letters written by the Japanese garrison stationed on the island during World War Two. These give a more personal insight into the hardships faced by the hapless Japanese soldiers and why none of them ever made it off the island. Front grip, no stock, hip fire, rock and roll. Sure, you'll probably miss 90% of your shots, but at least you'll die with aura Another fun fact: Singaporean gamers will be happy to note that ST Kinetics’ very own Ultimax 100, a Singaporean-made light machine gun, makes an appearance in the game and can be used to mow down enemies, both two- and four-legged, and in some instances, aquatic (you’ll see). Although the actual variant currently in use by the Singapore Army did away with the cumbersome drum magazine, the game doesn’t, giving the player more bullets for more fun. With all that's been said, it's no surprise this game garnered the massive cult following it did. Far Cry 3 stands as a testament of time and marked the revitalisation of the game series. I'd rather wait a few years for a brilliant game worth splurging on than buy into the mess that Call of Duty has become. I mean seriously, a new game every year?! Greedy little so-and-sos. In Part Four, I will focus on the fourth installment of the Far Cry series. ~ Fremont (Images from Wallpapers.com, Reddit, Far Cry Wiki, IGN, and YouTube)
  5. In case you missed part one, here's the link. Welcome to Part Two of this ongoing series of every Far Cry main game in chronological order. As previously mentioned, having dedicated 21 years and thousands upon thousands of hours to this series, I have decided to write a review of my experience with each game. Bear in mind this is coming from a PC gamer. This post will focus on the second game in the series without revealing too much spoilers. Far Cry 2 continues to stand the test of time with its beautiful African savannah setting Far Cry 2 (2008) How many games can you think of that are set in the African savannah and features an open-world concept? Far Cry 2 touches on the realities (maybe somewhat exaggerated) of an African civil war, with warring factions, blood diamonds, and corruption, mixing all of the aforementioned with a graphically beautiful sandbox map. The best thing I love about this game is that it poses a real challenge. Guns jam and break apart after extended usage and have to be replaced periodically. Scavenging enemy weapons only provide a temporary relief as they’re poorly maintained, in line with militiamen who usually don’t bother cleaning or oiling them. Fast travel, a key feature from Far Cry 3 onwards, isn’t widely available here. There are four bus stations that allow the player to travel to different areas of the map, but that’s as close as you can get. Players will still need to procure other means of transportation or simply leg it. Stealth, schmealth. The environment in this game is interactive, meaning that if you set something on fire, it burns. Blow up a weapons cache in the middle of an enemy camp, let the fire weed out and thin the amount of enemies you have to face, then go in guns blazing whilst they're still reeling from the aftermath. Now there's your Hollywood moment Oh, and stealth is pretty much non-existent in this game. Don’t expect to go creeping around and performing silent kills all the time. The game does offer you silenced weapons, but they’re just there to offer players the one in ten chance a stealth shot can be pulled off. In my opinion, this raises the realism, because a silenced shot is – unlike the overexaggerated Hollywood flicks – actually pretty damn loud in real life. And did I mention the main gripe I’ve seen in many reviews of the game: Malaria. The player is stricken with the illness from the start and has to periodically do side quests to get malaria pills that help keep their fever in check or risk fainting in the middle of a mission. The buddy system is well in play here, with your “best buddy” among a host of acquaintances offering you optional side missions. With a bigger map and an open world concept, Far Cry 2 also introduced the handheld map, adding to the realism of "all alone in the wilderness", with nothing but your tools and your knowhow to survive I’m the type of gamer who likes to go at my own pace and explore, and as such, I love this game a lot. I just can’t fathom the idea behind speedrunning. Far Cry 2 touches on the more poignant aspects of civil warfare, and for those who love a good plot, this is one game that won’t disappoint. Also, as an admirer of bolt action rifles, the only gripe I have with this game is that the M1903 Springfield sniper rifle’s bolt is on the left instead of the right, making for awkward movement when sliding a new bullet in the chamber. Listen, listen. First of all, the M1903 Springfield doesn't reload from the bottom. It takes a stripper clip of five rounds from the top of its bolt. When a scope is mounted, it usually requires the shooter to thumb the rounds in individually. That is the correct and proper process. Secondly, the bolt is supposed to fall on the right. The only reason it falls on the left is if it was modified for a shooter that is left handed, but the character in game is clearly right handed, as is the case with all FPS games. They had to screw up the one gun in the game I actually really loved *audible sigh* But what Far Cry 2 brings to the table is less of a linear experience and more of a choice-based concept. Players can choose to partake in the optional side missions or skip them entirely, which has an effect on the outcome of the main mission. As is befitting of a civil war, players may also be faced with tough choices, with each one offering a whole different experience. Besides encouraging “replayability”, Far Cry 2 allows players to be more immersed in the gameplay, with the knowledge that their choices now have consequences. Thankfully, Ubisoft also saw the appeal in offering players the option of how they wanted the game to pan out and incorporated this feature in all of the future Far Cry games. In Part Three, I will focus on the third installment of the Far Cry series. ~ Fremont (Images from Gamerview, YouTube, Gtorr, and GamesRadar)
  6. Nowadays I think many people have a Nintendo Switch, considering how it is often given away as a free gift when you sign up for credit cards,etc. Instead of just playing Mario Kart, Overcooked and Pokemon, I have another game to introduce to you all! The game is Dave the Diver. This game has completely captivated me with its delightful blend of adventure and relaxation. From the moment I dove into its vibrant underwater world, I was hooked. The gameplay mechanics strike that perfect balance between challenging and chill, making it super enjoyable. The game has a mix of various mechanics - in the day you'll explore the deep sea, catching fishes and fighting enemies. Come nightfall, you'll switch gears to manage a bustling sushi restaurant. The balance of diving for fresh ingredients and crafting delectable dishes makes for a gripping gameplay loop. Each new tool or upgrade allows you to dive deeper and serve more complex sushi, creating a fulfilling experience. Despite being someone that pretty much only plays racing games and car-related ones, I definitely didn't expect myself to enjoy the game so much! Oh, and if you don't have a Switch, it is also available on Windows, Mac, PS4 and PS5! It's just more enjoyable to play on a handheld like a Switch if you ask me! - Zhi Xuan
  7. THERE'S A NEW TOKYO XTREME RACER GAME ON THE WAYYYY!!!! This is the best news for fans of this rather understated and obscure racing game. Also known as Shutoko Battle in Japan, this is a series of racing games by Genki, a Japanese game company that was founded in 1990. Tokyo Xtreme Racer 3 is one of the most popular game in the series as it features many cars, opponents and an extensive map For those that have never heard of these games, I'll give you a quick run-down. Inspired by the Japanese street racing phenomenon in the 90s, the games focused on racing on mountain roads (touges) and Japan's extensive expressway network. The Tokyo Xtreme Racer series was created by Genki So, what made these games so special? Well, unlike your typical racing games with a grid of opponents, and a goal of finishing in first place, the Tokyo Xtreme Racer games have a unique mechanism. Inspired by 1v1 fighting games such as Street Fighter, you and your opponent would each have a 'health bar' (called SP) in a race. These games had a unique mechanism, that is clearly inspired by 1v1 fighting games If you were to hit the wall or other traffic vehicles, your SP would be deducted, fall too far back from your opponent and your SP will get deducted as well. The goal is to stay ahead as much as possible till your opponent's SP reaches 0. The Tokyo Xtreme Racer main series of games also allow you to drive around on Japan's expressways, once you approach an opponent you can flash your car's high beams at them to initiate a battle - much like what you see in the Wangan Midnight anime. The Tokyo Xtreme Racer series of games featured lots of customisation options Of course, racing is just one part of the game - customisation is where the game truly shines. Unlike other popular racing games of that era, Tokyo Xtreme Racer has plenty of customisation options, from body kits, to carbon fibre parts (that actually reduces the car's weight) and even engine swaps! The Tokyo Xtreme Racer Drift is a spinoff of the main series, set in mountain roads Apart from the main series, Genki also made a series of Tokyo Xtreme Racer Drift games that focus on mountain roads racing. While you don't get to roam around in an open-world map like the games that take place on the expressways, there are other gameplay modes in the Drift games, including drift battles, time attack, among others. Yet another charming feature of the game is how each opponent has its own back story, which are sometimes rather humorous and ridiculous The thing about the Tokyo Xtreme Racer games, are really how much character the games had - there are plenty of unique opponents, and each with their own short description and stories, there's also always an overarching plot for each game, and the games all have a connected storyline, a lore of sorts, which definitely made this series even more fascinating and attractive. Depending on your interactions, driving style, etc, you will also get an in-game nickname that evolves. In addition, there are also plenty of references to pop culture, such as characters and cars that are clearly parodies of anime, movie and manga characters. After almost two decades, we are finally getting a new Tokyo Xtreme Racer game, and it's looking really promising! Sadly, the last Tokyo Xtreme Racer game was introduced in 2006 as Import Tuner Challenge for the Xbox 360. That is, until now! Genki has just announced that it will be releasing an all new Tokyo Xtreme Racer game in 2025 - this year! There's already a page for it on Steam, and various videos have also been uploaded to the company's YouTube channel. I'm such a huge fan of the series that my car actually has a sticker paying homage to the developer of Tokyo Xtreme Racer - Genki Racing Project (the division in Genki that created these games) After almost two decades, there's finally going to be a new game! Can you blame me for the excitement?! - Zhi Xuan
  8. Writing about a gaming device... you would be thinking that I must be quite the gamer. However, the reality is quite the contrary. Being a car guy through and through, even the games that I play are predominantly driving or racing ones. That said, there are other games that I've enjoyed from young - from the Pokemon titles on Gameboy Color and Gameboy Advance to the RPG games on Playstation 2 (PS2) and rhythm games such as DJ Max on the Playstation Portable (PSP), these were the games that kept me occupied during my childhood and teenage years. And it is why I ended up buying the device you see here - the Retroid Pocket 3+! So, what is the Retroid Pocket 3+? It is an android-powered handheld console that is relatively affordable, and is made predominantly for running emulators. You see, software developers and retro game aficionados quickly realised that the powerful Android mobile devices could be made to run emulator software, which would allow you to emulate retro console games. In the past, you would require a proper gaming PC to run Playstation 2 games. However, mobile hardware has became powerful enough to do so these days. But there still presents a serious issue - your powerful smartphone does not have physical buttons and analog sticks for an enjoyable gaming experience. And this is where the a device such as the Retroid Pocket 3+ comes in - it looks like a smaller Nintendo Switch lite, and it has all the buttons you'll need for retro gaming. While it's hardware isn't able to run all Playstation 2 games smoothly, it is still able to handle quite a fair bit. And the best part is that it isn't prohibitively expensive! Being an Android device means that it will run many native Android applications and games, such as the Grand Theft Auto 3/Vice City/San Andreas trilogy (these were originally PS2 games!). Of course, you can also run apps such as Youtube and other media players (sadly Netflix isn't supported), which means that it'll double up as a media player as well. But you don't really buy one of these to play Android games, it really is in its element when you are a fan of retro games. Want to play Pokemon? You'll be glad to know that Gameboy Color and Gameboy Advance emulation are easily achievable by almost any hardware these days. In fact, the Retroid Pocket 3+ will even run some Nintendo 3DS games! The most amazing thing about retro game emulation is the fact that I can now play my favourite home-console title on the go. Youngsters these days probably wouldn't be able to understand it as they are well too familiar with the capabilities of the smart devices in recent times. But in the early 2000s, where the PS2 was the most advanced console in the market, we had to set up the console, connect it to the TV, and play these games with wired controllers. But now, I can play my favourite PS2 JRPG game on the go. I don't even have to be made to play till I find a save point (RPG gamers would understand...) - the emulator comes with a save-state function that allow you to start the game from the exact point as and when you want to. With these functions, you can really enjoy the flexibility - drove 5 out of 10 laps in Gran Turismo and you feel like taking a break? Sure, just create a save-state, and pick it up again when you want to. It's kind of funny how I chanced upon this device - I was actually contemplating the repair of my old PSP for nostalgia sake, then I read about how such devices can not only emulate the PSP smoothly at upscaled resolution, resulting in sharper images, but also capable of much more. I've since gotten the Retroid Pocket 3+ and never looked back. The portability of the device also made it an excellent travel buddy. Being so easy to pick up and just start gaming, I've spent countless hours on it since the day I received it. My only gripe is that the Retroid Pocket 3+ could be a little more powerful, as it has some trouble running quite a fair bit of PS2 titles among others. That said, the Retroid Pocket 4 Pro packing almost twice the performance of the 3+ was recently announced, and I am contemplating getting it.... Are you also into gaming or retro gaming? Feel free to share your thoughts and recommendations! If you aren't familiar with retro gaming, but would like to get something after reading this post of mine, feel free to comment as well, I would be happy to share what I know with you! - Zhi Xuan
  9. I don't really play computer games. But think I'll definitely play this one. https://www.theverge.com/2019/11/1/20942565/diablo-4-announced-release-date-blizzcon-2019 https://www.youtube.com/watch?v=9bRWIdOMfro&feature=youtu.be
  10. Any owners of the above mentioned console here? Wonder is it worthwhile to get this console. How’s the games available and the gameplay like? Planning to get one cause it’s Black Friday haha.
  11. I'll start my list, Monster Hunter: World Dissidia Final Fantasy NT Spider-Man KINGDOM HEARTS III (Hopefully) Pokemon for Switch (Hopefully) God of War Red Dead Redemption 2 Dark Souls Remastered for Switch A very very good year for avid gamers. Any other games to look forward to?
  12. Nissan presented drawings of design esport chairs inspired by three of the most famous auto manufacturers' cars, Armada, GT-R Nismo and Leaf, at the celebration of National Video Games Day. Nissan has implemented the language of design and selected unique characteristics of each vehicle, together with the "Zero Gravity Seat" concept for many Nissan vehicles to look at gaming chairs. https://twitter.com/NissanUSA/status/1172118191813910530https://twitter.com/NissanUSA/status/1172118191813910530 The Nissan-inspired GT-R NISMO chair adopts a sporting strategy with a race-inspired silhouette, lightweight carbon and aluminium fibre, red leather and synthetic suede details. Focused on comfort with a climate-controlled seat, pluck black and brown leather pillows and additional lumbar support over lengthy game hours, the Armada Gaming Chair has the classic character of an SUV. Finally, a technologically advanced strategy requires the chair inspired by the all-electric leaf. Integrated USB charging ports add features, while electric blue-inserted light-grey leather seats indicate power efficiency. The three chair designs are being unveiled just a few months after Nissan announced its partnerships with esports gaming teams Faze Clan and OpTic Gaming. "For any company trying to reach the Gen-Z and millennial-minded audience, streaming and esports is an enormous opportunity," Robert Cross, Nissan's director of media and activation said when announcing the partnerships earlier this year. "We believe this partnership presents a new approach in introducing ourselves and connecting with millions of fans through their favourite gamers." Nissan has no plans to build the chairs at this time, but reps say the company will gauge public interest via Twitter and go from there.
  13. Search clan tag #YJVPJU8 Can accommodate clan merging. Looking for active member who donate, play war.
  14. how much of the IPO valuation come from this phone?
  15. Seremban Boy Keeps Losing in Video Game So His Dad Broke His Competitor’s Spine On January 11, a misunderstanding over a video game ended with a teenage gamer being hospitalised with broken bones. The incident happened at around 10pm at an electronic game store in Palm Mall, Seremban. Sin Chew Daily reported that the teenage victim had been playing a competitive video game against another boy. After beating the boy several times, the boy’s father approached the victim and offered him RM2 to intentionally lose and let the boy win. However, the bribe didn’t work and the teenager soon seized another victory, beating the boy once more. The father was angered and became violent, throwing a chair at the victim. He kicked the teenager several times, rallying up around four other men to come and assist the assault. A video of the event posted on Twitter showed them surrounding the visibly terrified teenager, yelling at him as passersby watched helplessly. At one point in time, a man even kicked the teenager in the head as he cowered on the floor. The assault was brutal, and the boy ended up being hospitalised as he suffered severe injuries. With bruises across his body, punctured lungs, broken ribs, and a shattered spine, the victim is currently in the ICU of Tuanku Ja’afar Hospital. Source: Sin Chew Daily Four suspects have since been arrested, as reported by The Sun. All four suspects have been in remand until today (15 Jan), said Seremban district police chief Asst Comm Thiew Hock Poh. Their case is currently being investigated under Section 148 of the Penal Code for rioting. Source: Sin Chew Daily The police are currently searching for the whereabouts of a witness, S. Munisvaran, 37, to assist in the investigation. They have advised members of the public with information on the witness and the incident to call the investigating officer, Mohammad Najeeb Mohammed Shukri at 06-6033284. What a terrible tragedy! And over such a minor issue. Violence is never the answer and we wish the victim a complete recovery.
  16. hey guys, check this out: http://nintendo8.com/toplist/more/ Playable directly in your browser! ENJOY!
  17. Pity the boys couldn't take part in this e-game. DotA 2 is one of the biggest e-game franchises. The winning team in the last International final won over US$ 5 million. http://www.channelnewsasia.com/news/singapore/local-gaming-team-forced/1525732.html
  18. Hey guys! Hope everyone is doing well and are looking forward to a shorter than usual week, thanks to the Deepavali holiday on Wednesday! As always, we have interesting news to share with you pertaining to an upcoming event this weekend: the 25th and 26th of October. Our little red dot will premiere a new consumer gaming event Gamestart 2014 - this Saturday and Sunday - the 25th and 26th of October. The inaugural two-day event aims to attract a wide spectrum of gaming consumers, from hard-core PC and console gamers to the more casual mobile players. Thanks to Sony Computer Entertainment (Hong Kong) - one of the major sponsors for GameStart 2014 - we have got hold of 10 pairs of tickets (worth $17) to this event, and due to our naturally generous nature – we are going to give it away for FREE! Amongst a variety of events, games and cosplayers to lookout for, a main attraction of GameStart 2014 would be Sony PlayStation 4’s Drive Club. Driveclub was officially announced during the PlayStation 4 press conference on 20 February 2013. The game was released in October 2014. http://www.youtube.com/watch?v=dF75_VkdeY0 As the name suggests, players are able to make clubs of up to six players and complete challenges together to earn fame (a basic form of currency in the game). Every team member's action contributes to the club's overall success. The game's tracks and environments are inspired by real places in diverse regions across the globe while the game also features dynamic weather such as rain and snow, and a day-night cycle. Also take part in the Driveclub time attack challenge and stand a chance to win a taxi ride on either an Audi R8 or a Maserati! Event Details: GameStart 2014 Date : 25 & 26 October 2014 Time : 12:00pm – 9:00pm Venue : Suntec City, Hall 403, Level 4 Click here for more information on PlayStation activities at Game Start. http://www.youtube.com/watch?v=zsJ2BUliEtk Interested forumers, pls PM me with your full name and mailing address. There are only 10 pairs of tickets (worth $17), so act fast!
  19. I am currently looking for gaming desktop but not alienware? Thinking of getting at sim lim square for those custom made in the shop. Any bro got any good recommendation which shop do good gaming desktop?
  20. Any1 here play multiplayer PC games on steam regularly? Like CSGO or COD, BF4, payday2?
  21. Thermaltake Technology is a manufacturer of PC cases, power supplies and cooling solutions with its main headquarters located in Taipei, Taiwan. Recently the firm requested BMW Group DesignworksUSA- a subsidiary of BMW - to develop a design concept for a high end gaming headset. The headset comes after a successful design collaboration on the Level_10 chassis in 2009 and the Level_10 M Mouse - launched last year. The challenge for the industrial design firm was to translate the Level_10 chassis design language into the headset design. The headset successfully translated the iconic Level_10 design language into a pure/bended aluminum design, negative-space and an overall architectural-structure finish. The result is a solid, yet lightweight looking headset with an audiophile design character. The curved layering effect of the ear piece resembles sound waves and has been directly adapted from the tower design concept. The Level_10 M Headset features high sound quality with 40mm driver units and embedded with Tt eSPORTS' most advanced acoustic engineering. Gamers can experience a rich sound at low frequencies, purifying sensation at mid frequency, and harmonic at the high frequencies. The headset is constructed from solid aluminum for a robust, yet lightweight appearance with a high comfort level. Large headphone capsules and a smooth-surface headband provide maximum comfort for hours while the sliding adjustments and an adjustable microphone provides a customised fit. The microphone is foldable and can be tucked when not needed. This nifty feature also calls for easy storage in small shelves or desks and during transportation. The headset was officially launched in March 2013 at Hanover, Germany during the CeBIT 2013 exhibition. From May 2013, the headset will be available at most major retail stores and online in the U.S., Europe and Asia. Available in black and white, the headset retails for $149.99 The Level_10 M Headset is on digital display at Tt eSports
  22. From the land that brings us the Transformers cartoon series comes a new Japanese franchise with a similar concept. Called the Chō Soku Henkei Gyrozetter, the new franchise has licensed several Japanese hot performance vehicles such as the Toyota 86, Mazda RX-8, Nissan GT-R and Mitsubishi Evo. Created by Square Enix, the company behind the Final Fantasy video game franchise and Dragon Quest Series, Chō Soku Henkei Gyrozetter was first launched recently as an arcade game with an animated film version set to be released later this year. Will the new film be able to achieve the same success as the trend setter, Transformers? That reminds to be seen. Transformers has transcend generations and has moved from the TV box to the movie screen. That is an achievement that is hard to beat. Photo Credit: CarScoop
  23. Its here once again! Forza Motorsport has announced the September track pack for Forza 4 and now they have added the racing variants of the 2013 SRT Viper GTS-R (The stock car was added back in June). Both the #91 and #93 Viper GTS-R race cars are added to shred virtual rubber on virtual circuits. The #91 Viper is sponsored by Forza Motorsport and competes in the 2012 American Le Mans Series. But that's not all. On top of the vipers, there is a whole list of other cars from the 1968 Alfa Romeo 33 Stradale, to a 2011 Citro
  24. [extract] The above mentioned company is offering a commercially available racing simulator, known as the TL1. It is their first design, and CEO Jonathon Bell claims the company paid special attention to the details while developing the product. The TL1 houses the world
  25. Intend to get a gaming PC during e GSS preferably below $2k if possible. Any recommendations pls
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